-- card: 21132 from stack: in.0-2 -- bmap block id: 21911 -- flags: 0000 -- background id: 18737 -- name: WindowSizes ----- HyperTalk script ----- -- This handler stores the name of the last card. on goBack go cd "Windows" of stack "Intro to HyperCard 2.0" end goBack -- part 1 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=217 top=217 right=260 bottom=267 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ----- HyperTalk script ----- on mouseUp set cursor to none push card go stack "•HC 2.0-Anim3" doAnimate pop card end mouseUp -- part contents for background part 1 ----- text ----- You can make windows any size you want, as long as your computer has enough memory to support large windows. You can decide the size of a window when you first make it, or you can change the size of the window using HyperTalk.